Science Fiction Museum Media

Imagined worlds realized via pixels, projection and innovative presentation

• Inspired by Microsoft co-founder Paul Allen’s adoration of the science fiction genre

• The first in-depth, dedicated science fiction museum/Hall Of Fame in the world

• Inside the Experience Music Project (EMP) facility beneath Seattle’s Space Needle

• Team members included former Disney Imagineering designers and producers

• Computer-generated Star Wars spacecraft were personally approved by George Lucas

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Seattle’s Science Fiction Museum and Hall of Fame, in its original 2004 configuration featured specially produced immersive and custom formatted media displays by GPG.

Applying 100% original animated high-definition imagery, Spacedock and Cities of Tomorrow exhibits enabled visitors to see twenty classic spaceships and three visions of the future: a 1950’s Atomic City, Blade Runner’s Los Angeles, and the real world of The Matrix. The projected environments and spacecraft were photo-realistic, crafted entirely at the GPG studios.

Amazing Places allowed visitors to select a science fiction planet by touching an interactive screen. Once selected, the planet formed from “cosmic gases” in three-dimensional space, presenting a walk-around, look-over/under presentation of the planet as it slowly rotated in real time. A short documentary within the kiosk presented the planet’s fictional history.

GPG created other special effects for the museum, including a three-dimensional animated floating ring system around a life-sized Maria figurine from the classic motion picture Metropolis. Additionally, GPG created custom multi-channel sound effects and fiber optic star fields for adjacent galleries.

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Smithsonian Ocean Hall / Washington, D.C.

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Monterey Intercontinental Hotel & Steinhart Aquarium / California